Everything you need to cover Broken Realms VR.
A physics-based VR action RPG where you swing swords, hurl fireballs, brew potions, and battle through 5 procedurally generated levels of escalating danger.
Grab a fireball from thin air. Hurl it at a charging wolf. Draw your sword and cleave through the pack. Fire your magic gun from range. Slam two fireballs together for a massive explosion. Coat your blade in flames. Punch an incoming projectile back at the archer who fired it.
Five procedurally generated levels. Twenty playable characters across five classes. Champion enemies with deadly abilities. Epic boss fights. Loot with five rarity tiers. Five talent trees. Hardcore permadeath mode. Physical potion crafting. Accessible design — standing or seated, no bending required. Broken Realms VR is a deeply systems-driven action RPG built from the ground up for virtual reality.
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Broken Realms VR is built by a solo indie developer under the name Broken Realms Studio. The game is a passion project developed over years of iteration, driven by a love of VR, physics-based gameplay, and deep RPG systems.
Every system — from the physics-driven combat to the procedural map generation to the 340ms level loading — is hand-built. No asset flips, no shortcuts. Just a developer who wanted to make the VR action RPG they always wished existed.
"I am flying, and I have a fireball in my hand." — The feeling every design decision serves.
Playtesters have said they could "feel the love" in this game. That's the goal.
For review keys, interview requests, or any press inquiries:
brokenrealmsgame@gmail.com